Agpocalypse project highlights food-energy-water nexus

Agpocalypse project highlights food-energy-water nexus

Agpocalypse is a video game project focused on highlighting the importance of food, energy, and water.  Jeyam Subbiah, Kenneth E. Morrison Distinguished Professor of Food Engineering, is leading a team trying to stimulate interest in the food-energy-water nexus by developing an educational video game called Agpocalypse 2050

"Too often, food people work on food, energy people work on energy and water people work on water. They very rarely look at the interconnection between these systems," Subbiah said. "This game allows us to comprehensively look at the food, energy and water nexus using real-world situations, but without the risk of actually implementing system changes."

The goal is for the video game to get in front of middle and high school students. The first students to help pilot the program will be Omaha Bryan High School through the Urban Agriculture Career Academy.

Other team members involved with the project are Mindy Anderson-Knott, director of evaluation and development with the Social and Behavioral Sciences Research Consortium; Jiajia Chen, assistant professor in the Department of Food Science and Technology; Bruce Dvorak, professor of environmental engineering; Suat Irmak, Harold W. Eberhard Distinguished Professor in the Department of Biological Systems Engineering; Deepak Keshwani, associate professor of biological systems engineering; Rick Koelsch, livestock and bioenvironmental engineer; David Rosenbaum, professor of economics; Eric Thompson, associate professor of economics, Brandy VanDeWalle, extension educator; and Haishun Yang, associate professor in the Department of Agronomy and Horticulture.